Worlds Inc. Share Price

Equities

WDDD

US98159J2006

Internet Services

Market Closed - OTC Markets 20:03:09 26/04/2024 BST 5-day change 1st Jan Change
0.0238 USD -0.42% Intraday chart for Worlds Inc. +32.78% +455.81%
Sales 2022 - Sales 2023 - Capitalization 246K 19.66M
Net income 2022 -1M -80.05M Net income 2023 - 0 EV / Sales 2022 -
Net Debt 2022 766K 61.28M Net Debt 2023 528K 42.3M EV / Sales 2023 -
P/E ratio 2022
-0.39 x
P/E ratio 2023
2.99 x
Employees -
Yield 2022 *
-
Yield 2023
-
Free-Float 97.07%
More Fundamentals * Assessed data
Dynamic Chart
1 day-0.42%
1 week+32.78%
Current month+70.71%
1 month+83.85%
3 months+267.69%
6 months+202.53%
Current year+455.81%
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1 week
0.01
Extreme 0.0145
0.03
1 month
0.01
Extreme 0.0065
0.03
Current year
0.00
Extreme 0.0046
0.03
1 year
0.00
Extreme 0.0041
0.03
3 years
0.00
Extreme 0.0031
0.48
5 years
0.00
Extreme 0.0031
0.71
10 years
0.00
Extreme 0.0031
1.35
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Managers TitleAgeSince
Chief Executive Officer 71 30/09/97
Director of Finance/CFO 63 30/04/00
Members of the board TitleAgeSince
Chief Executive Officer 71 30/09/97
Director/Board Member 91 27/08/18
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Date Price Change Volume
26/04/24 0.0238 -0.42% 228,293
25/04/24 0.024 -19.90% 51,515
24/04/24 0.0299 +49.50% 247,000
23/04/24 0.02 0.00% 5,000
22/04/24 0.02 +11.11% 110,470

Delayed Quote OTC Markets, April 26, 2024 at 08:03 pm

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Worlds, Inc. designs and develops software, content and related technology for the creation of interactive, 3D Internet Web sites. The Company uses its technology to create its own Internet sites, as well as sites available through third-party online service providers. Its technology permits the development of virtual worlds, which have a range of applications, including a virtual meeting place, such as a fan club; a 3D e-commerce store, where merchandise can be viewed in 3D and purchased online, and a virtual classroom, where content can be viewed through video streaming and then discussed in real-time. Its technology includes WorldsShaper, WorldsServer, WorldsBrowser, WorldsPlayer and Worlds Gamma Libraries. The Company is focused on monetizing its collection of non-fungible tokens and its legacy celebrity virtual reality worlds. It is exploring strategic alliances with virtual reality platforms to refocus its positioning in the virtual reality (VR)/augmented reality (AR) markets.
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