By merging virtual and physical on an interactive display, students at DSV have created a mixed reality tabletop experience. The project has been guided by the concept 'ease of use'.
We took the opportunity to pose a few questions to
What was your assignment in this course?
'Firstly, we were required to develop an interactive prototype by applying concepts of design processes, focussing on knowledge that we gained throughout the programme. Secondly, we were assigned to collaborate with external stakeholders. We have been working with
Tell us about your project!
'The project expands on the concept called 'ease of use' where we look at different interactions in a specific setting. It's a basic concept in usability that describes how easy it is to use a system. We expand on the concept by using a qualitative approach and applying it to a mixed reality prototype.'
'The prototype involves an interactive tabletop display composed of physical 3D printed objects representing a city landscape. Then, with the use of a projector mounted from the ceiling, the whole table and its elements are brought to life. By merging the virtual with the physical on one table we create a mixed reality (MR) tabletop experience!'
'Our research question was: How can interactive MR tabletop experiences be applied to enable 'ease of use'? We aim to both contribute academically to the field of mixed reality and to provide knowledge that is valuable to the Ericsson Virtual Portfolio Experience team. They are developing customer experiences to showcase the company's products and services.'
What will happen now?
'The knowledge and experience we gained through this course will help us when we write our master theses. This project also has the potential to become part of our portfolios. It will help us share a small part of what we've learned during the programme and highlight the type of projects being done at the
What has been the most enjoyable part of this project?
More information
The project name is Interactions in a Mixed Reality Space (IMRS). The name is derived from the word 'immersive', as in immersive technologies, and the acronym is pronounced 'immerse'.
Mentor for the project was external supervisor
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