BANDAI NAMCO : Notice Regarding Revisions to Consolidated Projections59.9 KB
August 05, 2022 at 07:21 am
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August 5, 2022
Name of listed company: Bandai Namco Holdings Inc.
Name of representative:
Masaru Kawaguchi,
President and Representative Director (Code Number: 7832 TSE Prime Market) Contact: Yuji Asako, Director
Notice Regarding Revisions to Consolidated Projections
Bandai Namco Holdings Inc. (the "Company") hereby announces the decision, made at a Board of Directors meeting held today, to revise the consolidated projections for the second quarter (six months) of the fiscal year ending March 31, 2023 (April 1, 2022 to September 30, 2022), which were announced on May 11, 2022, as described below.
1. Revisions to consolidated projections for the second quarter (six months) of the fiscal year ending March 31, 2023
(April 1, 2022 to September 30, 2022)
Profit
Basic
Operating
Recurring
attributable to
Net sales
earnings per
profit
profit
owners of
share
parent
(¥ million)
(¥ million)
(¥ million)
(¥ million)
Previous projections (A)
400,000
46,000
46,500
33,000
¥150.02
Revised projections (B)
430,000
72,000
80,000
57,000
259.12
Change in amount (B-A)
30,000
26,000
33,500
24,000
―
Change (%)
7.5
56.5
72.0
72.7
―
(Reference) Results for the same
period of the previous fiscal year
393,646
61,751
64,111
39,527
¥179.92
(The second quarter of the fiscal year
ended March 31, 2022)
2. Reasons for revisions
In the first quarter (three months) of the fiscal year ending March 31, 2023, each business has quickly promoted various measures to adapt to changes in lifestyles and preferences of customers, and the Digital Business, Toys and Hobby Business and Amusement Business performed favorably, resulting in a year-on-year increase in revenues. Profits also increased significantly due to strong repeat sales of home video games, which have high profit margins. Profits were also boosted by foreign exchange gains on transactions denominated in foreign currencies due to the weak yen.
1
The Company has revised its consolidated projections for the second quarter (six months) of the fiscal year ending March 31, 2023, which were announced on May 11, 2022, as shown in the table to reflect the significant progress in actual results and recent market environment for the first quarter (three months) of the fiscal year ending March 31, 2023, the marketing plans of the products and services in the second quarter (six months) of the fiscal year ending March 31, 2023, etc. Consolidated projections for the full year have not been revised in light of the future situation remaining unclear, such as holding off on launching major titles in home video games from the third quarter (nine months) of the fiscal year ending March 31, 2023, in addition to the coming Christmas and New Year selling season, which is a large-scale selling season, impact of the continuing spread of the novel coronavirus disease (COVID-19) and foreign exchange fluctuations in Japan and overseas. The Company will make another disclosure after reexamining the future consolidated projections for the full year.
The above forward-looking statements are based on management's estimates, assumptions and projections at the time of publication. A number of factors could cause actual results to differ materially from expectations.
End of notice
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Bandai Namco Holdings Inc. published this content on 05 August 2022 and is solely responsible for the information contained therein. Distributed by Public, unedited and unaltered, on 05 August 2022 06:20:05 UTC.
BANDAI NAMCO Holdings Inc. specializes in the development and marketing of entertainment products and services. Net sales by activity break down as follows:
- designing, developing and selling interactive content and video games (44.6%);
- manufacturing and sale of toys and related products (34%): toys, housings, capsule products for vending machines, confectionery, clothing and accessories, figurines, reward items for amusement facilities, etc;
- designing, manufacturing and selling entertainment machines (12.6%). In addition, the group is developing an activity of operating entertainment installations;
- audiovisual content production (5.4%): cartoons, music, films, animations, etc. The group also provides music software publishing and live event broadcasting services;
- other (3.4%): including the sale of audiovisual rights.
Net sales are distributed geographically as follows: Japan (69.2%), Asia (9.7%), the Americas (12.6%) and Europe (8.5%).