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Brian E. Bothwell
Career history of Brian E. Bothwell
Former positions of Brian E. Bothwell
Companies | Position | Start | End |
---|---|---|---|
WisdomTools, Inc.
![]() WisdomTools, Inc. Miscellaneous Commercial ServicesCommercial Services WisdomTools is a leader in developing immersive, story-based, and context-aware (e.g., location, environmental conditions, skill level) mobile, desktop, and Internet based eLearning technologies. Together with parent company IIPI's diverse array of powerful technological capabilities, WisdomTools is now able to expand beyond its original story-based offerings Scenarios™ and eScenes™ to offer increasingly customized and customizable immersive learning solutions, including: virtual world simulations, serious games, microgames, mobile learning platforms, augmented reality, and blended solutions that incorporate any or all of the above. These new blended learning solutions can be adapted for use by individual learners, for use in computer labs, or even as hybrid eLearning/instructor-led courses. | Corporate Officer/Principal | - | 18/05/2010 |
Training of Brian E. Bothwell
Indiana University | Graduate Degree |
Evergreen State College | Undergraduate Degree |
Statistics
International
United States | 4 |
Operational
Corporate Officer/Principal | 1 |
Graduate Degree | 1 |
Undergraduate Degree | 1 |
Sectoral
Consumer Services | 3 |
Commercial Services | 2 |
Positions held
Active
Inactive
Listed companies
Private companies
Linked companies
Private companies | 1 |
---|---|
WisdomTools, Inc.
![]() WisdomTools, Inc. Miscellaneous Commercial ServicesCommercial Services WisdomTools is a leader in developing immersive, story-based, and context-aware (e.g., location, environmental conditions, skill level) mobile, desktop, and Internet based eLearning technologies. Together with parent company IIPI's diverse array of powerful technological capabilities, WisdomTools is now able to expand beyond its original story-based offerings Scenarios™ and eScenes™ to offer increasingly customized and customizable immersive learning solutions, including: virtual world simulations, serious games, microgames, mobile learning platforms, augmented reality, and blended solutions that incorporate any or all of the above. These new blended learning solutions can be adapted for use by individual learners, for use in computer labs, or even as hybrid eLearning/instructor-led courses. | Commercial Services |
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