Super League Gaming Provides Preliminary Unaudited Earnings Guidance for the Fourth Quarter and Full Year Ended December 31, 2021
February 10, 2022 at 01:00 pm
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Super League Gaming provided selected preliminary unaudited financial results for the fourth quarter and full year ended December 31, 2021. Based on preliminary unaudited information, Super League expects to report fourth quarter 2021 revenue between $6.0 million and $6.1 million, compared to $0.8 million reported in the fourth quarter of 2020, reflecting an increase of over 650% compared to the prior year quarter.
Full year 2021 revenue is expected to be between $11.5 million and $11.6 million, compared to $2.1 million in fiscal year 2020, reflecting a year-over-year increase of over 450%.
Super League Enterprise, Inc. is a creator and publisher of content experiences and media solutions across the immersive digital platforms. The Companyâs solutions provide incomparable access to audiences who gather in immersive digital spaces to socialize, play, explore, collaborate, shop, learn and create. It is an end-to-end activation partner for dozens of global brands. The Company is an operating system for the 3D Web, offering a complete range of development, distribution, monetization and optimization capabilities designed to engage users through dynamic, energized programs. The Company offers innovative advertising, including immersive game world and experience publishing and in-game media products; direct to consumer offers, including in-game items, e-commerce, game passes and ticketing and digital collectibles, and content and technology through the production and distribution of its own, advertiser and third-party content.